Pull out your axe and smack each of the rocks.
Walk around your town and find four rocks. This allows you to switch between tools quickly by hitting Up on the D-pad. This will add another row to your inventory, which will definitely come in handy.Īnother optional but easy-to-recommend purchase: the Tool Ring for 800 Nook Miles. Head to Nook’s tent and use the ATM-looking machine to purchase the Pocket Organization Guide for 5,000 Nook Miles. This is optional for Day 1, but if you plan on sinking a ton of time on launch day, you may find yourself with an abundance of Nook Miles. Big Goal 3 – Increase your inventory space, and buy the Tool Ring Make sure you speak to Nook afterwards and accept his offer to build you a house, as well.
You’ll complete many of these objectives without even trying, but feel free to look through your Nook Phone to see if there are any tasks within reach. It shouldn’t be much work, as you’ll be raking in Nook Miles just by completing various objectives (collecting 10 bugs, selling Clumps of Grass, etc.). You’ll want to pay off this debt on the first day. Tom Nook will charge you 5,000 Nook Miles (or nearly 50,000 Bells) for the pleasure of moving to his island. If you find two of the same creature, feel free to sell the duplicates. If you run out of space, you can plop items on the ground in front of your tent. If you’ve collected more than five creatures on your first day, make sure you save any unique finds in or around your tent. You’ll want to pick something central as you’ll be going there quite a bit. To make progress, you’ll need that primary account holder to finish their five donations.ĭecide where you want Blathers’ Museum to go. Note: If you are playing on a Switch with other people, only the primary account holder (the first person who started playing) can donate things to Nook.
He’ll also call his buddy, Blathers the Owl, and tell him to come to the island to open a museum. After donating five, Nook will grant you an axe recipe and a watering can recipe. On your first day, you’ll only need five unique critters. Use your fishing rod and net to collect the various bugs and fish you’ll see on your island. Big Goal 1 – Donate 5 fish or bugs to Tom Nook for study
You’ll want to make a Flimsy Fishing Rod and a Flimsy Bug Net. Nook will give you the recipes for “flimsy” tools. Make sure you speak to all of the villagers, as you may get some free furniture or a recipe for being a friendly neighbor. Once you wake up, you’ll be playing in real time (meaning it will be nighttime if it’s nighttime where you live). Feel free to take a nap after this, which is when the real game will start. Once you’ve placed everyone’s tents, Tom Nook (the big raccoon in the sweater) will give you some simple objectives (collecting Tree Branches and Fruit). Pick carefully because you won’t be able to change these locations for a while (and even then, at some significant expense). You’ll start by picking your campsite location as well as the campsite locations of the other two villagers you’ve been handed. WHAT TO DO ON DAY 6 WHAT TO DO ON DAY 7 AFTER YOUR FIRST WEEK